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forum Forum index forumAhjar Industries forumKeeping Promises

Author : Topic: Keeping Promises  Bottom
 Rahshid
 Posts : 400
 Reality is that which, when you
stop believing in it, doesn't
go away - Philip K. Dick
 Rahshid
  Posted 07/08/2008 07:23:52 PM
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Stoping at the store after meeting with Toshi and getting a shipment of threads, Rah'shid carries with him a 2lb bag of sugar and a couple dozen Hershy bars.  Returning to the factory, he pulls up a table and chair and gets the blow torch from earlier and a few glass jars. Going upto his office, he looks up the Peruvian Powder Gand and Alice mentioned, finding its chemical composition.  Filling a large glass bowl with water, he dumps the sugar into it, making sure it is fully disolved.  placing the chocolate in the bowl, he writes the chemical composition of the powder on a yellow Post-It note and attatches it to glass bowl and starts up the blow torch.  He heats the mixture until it is boiling.

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Matter 2 Arete 3
2008-08-07 17:21:15 Rah'shid rolls 3 dice to transmute mixture (used willpower) 6,7,5 (3 successes) (willpower used)
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The mixture blurbs over as it the coca in the chocolate mixes with the diffused sugar, creating the powder Gand mentioned.  A bit slushy, he stirs it a bit over the torch to completely remove the water fully.  As the mixture begins to harden and loose its moisture, it becomes a bit clumped.  Using a metal rod, he transfers the mixture to a stronger metal container and begins to pulverise it with the metal rod until it is a coarse powder.  Using a funnel, he transfers it back to the sugar bag and tries to reseal it.

No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it. -Shamus Young
 Rahshid
 Posts : 400
 Reality is that which, when you
stop believing in it, doesn't
go away - Philip K. Dick
 Rahshid
  Posted 07/08/2008 07:46:07 PM
Send a private message to Rahshid
Book says 2 dox gained.
2008-08-07 17:47:02 Rah'shid rolls 2 dice to dox damage 7,9 (2 successes) 2 bashing, roll for soak
2008-08-07 17:47:25 Rah'shid rolls 2 dice to soak 8,2 (1 success) 1 soaked, 1 bashing damage done

Dox effect is as follows, Rah'shid smells faintly of chocolate.  For those who love chocolate, this makes them crave it, for the lactose intollerant, this makes them feel a little sick.  effect lasts for two hours.
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Waiting a few minutes and washing the bowl to remove left over materials, Rah'shid notices that something smells like chocolate. He can't tell what, as it is a faint scent, but he wishes he kept a bar left.  After cleaning the bowl, he reopens the sugar bag and dumps the contents back into the bowl.

"I think Gand would prefer it to be pure as it can be, may as well purify this some more."

Filling the bowl with water again, he stirs the mixture to make sure it is completely disolved ((I am unsure if coke is soluble in water, but pretty sure it is since they used to put it in coca cola)).  Lighting the torch, he starts to boil the water to remove the impurities.
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Corr 2, coincidental Diff 5
2008-08-07 17:53:17 Rah'shid rolls 3 dice to purify mixture (Diff 5) 9,3,3 (1 success)
=================================================================
After the mixture is boiled off, the powdery slush remains and glistens a little in the light of the flame.  continuing to boil the liquid off, he suddenly turns off the blow torch and allows the powder to cool and seperate. Getting a shallow plate, he lines it with paper towels and pours the remains in to it.  sifting off the liquid, he dries the powder and places it in the bag, only filling it 3/4ths of the way.  

--Last edited by Rahshid on 2008-08-07 19:53:14 --

No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it. -Shamus Young
 Rahshid
 Posts : 400
 Reality is that which, when you
stop believing in it, doesn't
go away - Philip K. Dick
 Rahshid
  Posted 07/08/2008 10:40:15 PM
Send a private message to Rahshid
Sortly after repackaging the powder, Rah'shid gets Gand's text message. Convinent.  He texts Gand back, asking for directions, leaving the factory an hour after he got the text.  It should take him about thirty minutes to get there.

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bringing scenes together like a PRO.

No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it. -Shamus Young

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